top of page
untitled13.png

IdealTick Kit respects our subjective perspective on time, encouraging users to create an individual time scale that corresponds with their perception of the time target.

Year

2021

Type

Interaction design

Duration

4 months

Perception of Time

The passage of time is constant, but our perception of the passing time varies greatly: we can´t wait to count down every day until holidays start or birthdays arrive, but when it comes to leaving a beloved place or an upcoming professional deadline we would like to stretch time longer if we could. But so far all our calendars calculate time mechanically, and in doing so they are ignorant of our emotion. 

Research question

How to create a timer that takes our perception of time into account?

DSC05773-Enhanced-NR-2-2.jpg

IdealTick Kit 

Instead of an identical mechanical flow of time, the user can subjectively define the physical length of the countdown, the retraction speed will then be calculated accordingly to create a correct end time. The user can also switch between the three remind -modes: Swing, vibration, shadow, depending on the priority of events. Being synced with the users mind set „IdealTick Kit" become animated objects in their surroundings. The location, the orientation and the ever-changing length of the scale are reminding users in a delightful way of a specific upcoming event.

How to use it

Step 1: Set the subjective time length


Pull the handle to set what you think is the physical length of time for the upcoming event

2Step.jpg

Step 2: Input objective time and event

Use a marker to write down the time and hours on whiteboard paper.

press.jpg

Step 3: Confirmation

When the confirmation button is pressed, the device automatically recognizes the date and time name internally and communicates the data with the digital terminal.

3step_edited.jpg

Step 4: Creat physical countdown

Hang it on Swing's Wall Reminder!

4Step_edited_edited.jpg

Step 5: The subjective length shows

The timer spits out the length we pulled earlier and calculates the speed of retrieval to make sure it's retrieved in the allotted time.

ezgif-5-13e217098c.gif

Step 6: Countdown starts

The timer starts to retract at the calculated rate and the user can visualize the length of time remaining.

mark.jpg

Step 7: Set the remind time point

Mark with a pen on the band the point in time you wish to be reminded.

ezgif-5-ff8d219ffb.gif

Step 8: Remind at the time point

Mark with a pen on the band the point in time you wish to be reminded.

ezgif-1-be56fd9335.gif

Step 9: Time's up

The user will be reminded when the time runs out

Asset 7.png

converted to...

Chose the reminder!

Swing

swayStep_edited.jpg
ezgif-5-ff8d219ffb.gif
Asset 9.png

Vibration

clipStep1.jpg
ezgif-1-e3f6e69f00.gif
Asset 10.png

Shadow

baseStep1.jpg
ezgif-1-ce63de0d87.gif
Asset 4.png
Asset 5.png

Place it by Spatial memory

ezgif-1-022f61efce.gif
DSC05682.jpg

Functional prototype

Hardware and programming

Weixin Image_202309191353_edited.png
time diff2.png
  • Camera OCR Recognition

After processing the image, the date can be recognized and converted into the desired format and then subtracted from today's date to obtain the date difference.

  • Gear motor

image_edited.png
  • Hall Sensor

The Hall sensor recognizes the number of laps and thus calculates the length of strap entered by the user

Layer 3_edited.png
  • Sound base

Layer 6.png
Layer 1_edited.png
image_edited.png
  • Speed and PWM 

Retract Speed =      Length    /    Date Difference

Then calculate the speed and map it to the PWM value of the DC motor, but the specification of the motor itself is limited, and a high torque motor is required

  • Sway base

Layer 2.png
Layer 5.png
  • Shadow base

Layer 4_edited.png
Weixin Image_20230919151836_edited.png
image_edited.png

Workflow

Untitled - Work flow.jpg

Three crucial functional parts:

  • Visual recognition of date and event name

  • Calculate the contract speed and convert it to PWM

  • Control to three actuators with the same value and set - up ( vibration motor, DC motor, LED light) 

DSC05627.jpg

Asthetic Prototype

DSC05641-2.jpg
Weixin Image_20231026124207-min.jpg
Weixin Image_20231026124156-min.jpg
Weixin Image_20231026124133-min.jpg
Weixin Image_20231026124212-min.jpg
DSC05702.jpg

Visualize the perception of length of time for countdown

图层 2 拷贝 2.png

7 days before submission Deadline 

图层 2 拷.png

7 days before Holiday

With a simple pull, the user can define the length of the countdown strap. Instead of an identical mechanical flow of time, the user can subjectively define the physical length of the countdown, the retraction speed will then be calculated accordingly to create a correct end time. 

User experience exploration

2.jpg

Input the desired time length

?

Input the exact time 

3.jpg
组 1.jpg

?

Hang it on the wall

experience the physical contract of time

To be reminded when time's up or passing 

There are two parts of the user experience that are unknown
1. how to tell the machine the exact time to retract the rope with the correct end time?
2. after hanging it on the wall, what the user can do with it to set the point in time to
be reminded?

Version1 : retract with sight

DOKU.jpg
user journey1.gif

Exact time input:  Voice Input
Reminding: When someone's around retract the tape to remind

DOKU2.jpg

Version2: control the speed of time

ezgif-2-0840dafacd.gif
4.jpg
7.jpg

Exact time input:  Voice Input
Reminding: Set the speed of retracting to make different reminding

Version3: switch to make it sway or not 

DOKU3.jpg
DOKU3.jpg
ezgif-2-98c420d66e.gif
ezgif-2-142b7f3efe.gif
ezgif-2-593b0b57d3.gif

Exact time input:  Voice Input
Reminding: Sway to remind when people passing by 

Final User Experience

Screenshot 2023-09-19 064249-min.png
Screenshot 2023-09-19 064230-min.png
Screenshot 2023-09-19 064312-min.png
Untitled-2.png
Screenshot 2023-09-19 064407-min.png
Screenshot 2023-09-19 064513-min.png
Screenshot 2023-09-19 064431.jpg
Screenshot 2023-09-19 074410.png
Screenshot 2023-09-19 074431.png

The final user experience is that the user can write the correct time on the paper and leave their feelings to the length of the paper tape.

 

 

 

 

 

 

 

 

 


And one can mark the paper tape to mark a reminder.

There can be three types of reminders, sound, sway, and shadow, and you can switch between modes by selecting different bases

 

Their reminders are weak to strong and can be combined with the environment they are in, combining our memory with space.

bottom of page